Planetary Bombardment Suggestion
Replies: 4
by
Cumberlow »
Sun Jul 21, 2013 1:58 pm
The game really needs a planetary bombardment order. It can be very time consuming and tedious having to bombard a planet each turn, once the...
4 Replies
5869 Views
Last post by Fairin
Wed Jul 24, 2013 10:01 pm
Thoughts after playing my 4th game
Replies: 8
by
angelofwrath »
Thu Jul 18, 2013 1:38 am
I am now into the 4th game I have started and played through. I am hundreds and hundreds of turns in and having a blast. Combat is still very very...
8 Replies
6740 Views
Last post by frostlad
Tue Jul 23, 2013 10:17 pm
Star gates
Replies: 2
by
PrimeEvil379 »
Sat Jul 20, 2013 3:31 am
So i discovered stargates and can't figure out how to use them.
I built them but... are they active in the game?
2 Replies
3507 Views
Last post by Grogger
Tue Jul 23, 2013 4:34 pm
Power clarification
by
dstar »
Mon Jul 22, 2013 12:19 pm
How exactly does power work? If a powerplant has 50% regeneration, does that mean that power regenerates by 50% of max, or 50% of current, or what,...
0 Replies
2405 Views
Last post by dstar
Mon Jul 22, 2013 12:19 pm
Ship Design Thoughts
by
dstar »
Mon Jul 22, 2013 12:10 pm
I've noticed a few things about ship design that could use improvement:
One of the best parts of MoO was redesigning your ships after you got a...
0 Replies
2945 Views
Last post by dstar
Mon Jul 22, 2013 12:10 pm
So close to understanding supply...
Replies: 3
by
TheBeardyMan »
Thu Jul 18, 2013 4:58 pm
As far as I understand:
A cargo hold stores 200 units of cargo.
A small ship consumes 10 cargo units per turn.
A medium ship consumes 50 cargo...
3 Replies
4092 Views
Last post by Zaimat
Mon Jul 22, 2013 10:12 am
Ship orders menu bar suggestion
by
Cumberlow »
Mon Jul 22, 2013 7:41 am
Currently, you must first select the ship, then click on that ship again in the ship tool bar that appears in order to make the order menu bar appear...
0 Replies
2364 Views
Last post by Cumberlow
Mon Jul 22, 2013 7:41 am
Is ship refitting planned?
Replies: 1
by
Cumberlow »
Sun Jul 21, 2013 2:05 pm
Ship refitting would be a really useful feature. Not just for when I notice I've put regular instead of heavy beams on a fleet of ships but want to...
1 Replies
2954 Views
Last post by Zaimat
Sun Jul 21, 2013 6:12 pm
Adding Content?
Replies: 3
by
PrimeEvil379 »
Thu Jul 18, 2013 9:16 pm
I understand that this game is somewhat new and in the debugging phase, but is there a time frame as to when more content will be opened up to play?...
3 Replies
3887 Views
Last post by Zaimat
Sun Jul 21, 2013 4:34 am
Start Positions - Room to expand
Replies: 3
by
Cumberlow »
Wed Jul 17, 2013 2:53 pm
Is there an option or will the be to evenly space out start positions? I disable half the alien races to give myself space to expand before I bump...
3 Replies
6871 Views
Last post by Lithari
Sat Jul 20, 2013 2:08 am
Suggestions for Tech Research
Replies: 11
by
SugeBearX »
Sat Jul 06, 2013 3:53 am
Suggestions for Technology Research
Let me begin by saying that I understand that tweaking and changing this system is incredibly tricky as it has...
11 Replies
9258 Views
Last post by DimitriFilichkin
Thu Jul 18, 2013 2:02 am
Ancient Civ Financial Ruin
Replies: 1
by
Cumberlow »
Wed Jul 17, 2013 2:05 pm
I don't know if this is intended or a bug, but after colonizing a planet with ancient civ and turning it into my first colony a number of upgrades...
1 Replies
3402 Views
Last post by DimitriFilichkin
Thu Jul 18, 2013 1:19 am
Turn Summary Suggestion
Replies: 1
by
Cumberlow »
Wed Jul 17, 2013 2:09 pm
On the turn Summary is it possible to hide the categories where nothing happened? Then players can more easily read what did happen maybe in a larger...
1 Replies
2538 Views
Last post by Grogger
Wed Jul 17, 2013 2:40 pm
Ship building menu suggestion
by
Cumberlow »
Wed Jul 17, 2013 2:15 pm
When selecting which transport, scout etc. to build could the selection be changed to a drop down menu with the arrow on the right of the name or the...
0 Replies
2226 Views
Last post by Cumberlow
Wed Jul 17, 2013 2:15 pm
5 Replies
4955 Views
Last post by Xenotron
Wed Jul 17, 2013 4:13 am
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