Moo2 was perfect. Elegant and perfect. You have a graphic of hammers (well, pickaxe or whatever). The more hammers, the more production. next to it is also a little number.
Horizons planet screen is anything but clear or elegant at the moment.. I mean, I applaud it for having all the information you might need gathered in one screen, which is amazing (well, might want to add the empire treasury number), but why do I even need to see most of that stuff?
Serious question, what is 'production cap +5' ? What is all that stuff?
Can I play the game better without it or is it absolutely necessary that I see it?
Isn't there anything else that's more crucial to put front and center?
Why do I need to know the percentage of pop working on farming/industry if I have no direct way of changing it (direct is via slider or direct re-allocation like in moo2)
I hope the planet interface undergoes some changes to be more like moo2.
Less text, a little more graphical style. And display what's necessary.
Planet mad? Make red unhappy faces
