tech_stats.xml

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Flinx
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tech_stats.xml

Post by Flinx »

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<define>
	<!-- Hoverpod -->
	<size>0</size>
	<perLvl>10</perLvl>
	<perLvl2>10</perLvl2>
	<perLvl3>10</perLvl3>
	<stat1>100</stat1>
	<stat2>0</stat2>
	<stat3>0</stat3>
	<!-- Ground Combat: -->
	<!--  -->
	<!--  -->
	<!-- + -->
	<!-- + -->
	<!--  -->
	<!--  bonus -->
	<!--  -->
	<!--  -->
</define>

<define>
	<!-- Auxiliary Pods -->
	<size>__scoutPlus</size>
	<perLvl>1</perLvl>
	<perLvl2>1</perLvl2>
	<perLvl3>1</perLvl3>
	<stat1>50</stat1>
	<stat2>0</stat2>
	<stat3>0</stat3>
	<!-- Available space: -->
</define>
Level 1 Hoverpod give +100 ground combat, level 2 = 110 etc. What do <perLvl2>, <perLvl3>, <stat2>, and <stat3> do?

Does that mean that Auxiliary Pods increase from lvl1=50% to lvl10=59% extra space on a ship?

Code: Select all

<define>
	<!-- Neutron Streamer - Barbeck	Green Particle Accelerator -->
	<type>__beam</type>
	<size>__scoutPlus</size>
	<arc>120</arc>
	<minDmg>7</minDmg>
	<maxDmg>15</maxDmg>
	<range>40</range>
	<perLvl>5</perLvl>
	<special>__bleeding</special>
	<stat1>100</stat1>
	<stat2>25</stat2>
	<stat3>2</stat3>
	<!-- Chance of Bleeding: -->
	<!-- Bleed Amount: -->
	<!-- Bleed Duration: -->
	<!--  -->
	<!--  -->
	<!--  -->
	<!-- % -->
	<!-- % -->
	<!--  rounds -->
</define>

Neutron Streamer max out at 22 damage, so I am guesing lvl1=7-15, lvl2=12-15, lvl3=17, lvl4=22

What do <stat1>, <stat2>, and <stat3> do?  Is it 100% chance of bleeding, 25% power bleed, 2 rounds duration?
"Evil reptilian kitten-eater from another planet."
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Zaimat
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Re: tech_stats.xml

Post by Zaimat »

Flinx wrote:Level 1 Hoverpod give +100 ground combat, level 2 = 110 etc. What do <perLvl2>, <perLvl3>, <stat2>, and <stat3> do?
If stat2 has a value then perLvl2 denotes the increase per level for stat2.

In this example: Hoverpod only has one stat in the code that affects it. So you can modify the stat1 value and the perLvl1 value. Changing the others will have no effect in the game.
Does that mean that Auxiliary Pods increase from lvl1=50% to lvl10=59% extra space on a ship?
Auxiliary Pods is a "free tech" category. "Free techs" don't have level upgrades so it will always stay at "50%" unless you modify that base value.
Neutron Streamer max out at 22 damage, so I am guesing lvl1=7-15, lvl2=12-15, lvl3=17, lvl4=22

What do <stat1>, <stat2>, and <stat3> do? Is it 100% chance of bleeding, 25% power bleed, 2 rounds duration?
Yes that's right. It does damage over time of the hull (hit points).
Horizon - Lead Designer | a.k.a. Raf

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Flinx
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Re: tech_stats.xml

Post by Flinx »

Thanks Zaimat
"Evil reptilian kitten-eater from another planet."
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Re: tech_stats.xml

Post by Zaimat »

No problem. For weapons the perLvl increases both min and max.
Horizon - Lead Designer | a.k.a. Raf