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 Post subject: Which Race Number are Humans?
PostPosted: Tue Dec 01, 2015 7:28 pm 
Citizen
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Are Humans Race00? Where is each Race's name shown? I'm trying to change the Ship Classes names for Humans from Scout, Transport, Cruiser, Mothership to Frigate, Destroyer, Cruiser, Battleship.


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 Post subject: Re: Which Race Number are Humans?
PostPosted: Wed Dec 02, 2015 11:39 am 
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Horizon
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Humans are Race04.

Barbeck: 0 - Barsig: 1 - Gargal: 2 - Harkan: 3 - Human: 4 - Kamzak: 5 - Kor'tahz: 6 - Kuntari: 7 - Lezgoon: 8 - Tantik: 9 - Varaian: 10

For changing the default Ship Class Names you will be making a copy of ship_design_names.xml and change it in your mod folder.

Race names are in one of the two files created when you customize a race. It ends with _lang.xml

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 Post subject: Re: Which Race Number are Humans?
PostPosted: Sat Dec 05, 2015 10:53 am 
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Is the Logistics bonus from Logistics Tech moddable? The amount of Logistics points is a bit stingy for my tastes. I'd like to bump them up just a bit.


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 Post subject: Re: Which Race Number are Humans?
PostPosted: Sat Dec 05, 2015 1:34 pm 
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Horizon
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Yes you can change all techs.

Make a copy of tech_stats.xml under the gamedata folder. Search for logistics (there are several entries, the stats are at the end).

There is also a game option to disable "Logistics - command points" to play without it.

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