[1.0.1.108]Endgame research bug

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Smiling_Spectre
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[1.0.1.108]Endgame research bug

Post by Smiling_Spectre »

There is one endgame bug that, while not vitally important, still troubles my perfectionist nature.

When I am finishing any research branch (like Titanium armor, or Laser Cannon) - resources are not directed to it anymore, speeding up every other branch.

But when I am finishing full category (like Armor), there is no resource release, it seems. All other categories does not receive any benefits, and moreover, I still can have this category "boosted", sucking my resources for nothing even more.

Can it be fixed please? I cannot bear thoughts that 15% of my research income goes to nothing! :)

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Zaimat
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Re: [1.0.1.108]Endgame research bug

Post by Zaimat »

Yes, this is changed in the next update.
Horizon - Lead Designer | a.k.a. Raf

Endrio
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Re: [1.0.1.108]Endgame research bug

Post by Endrio »

I don't know if this is a bug or something, or if it is fixed, as I still play in an older version, but I've seen that the computer controled players doesnt colonize any planet other than their optimal, even having terraform (i know this as I gave terraform to all the AIs in a match, and none of them colonized other planets than their optimal)




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Last edited by Endrio on Sat Feb 14, 2015 3:44 am, edited 2 times in total.

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Zaimat
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Re: [1.0.1.108]Endgame research bug

Post by Zaimat »

The AI used to have a very high threshold for picking planets for colonization. So in effect it would ignore many viable planets (even with terraforming). This was indeed changed in recent updates.
Horizon - Lead Designer | a.k.a. Raf