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 Post subject: Colony Ships
PostPosted: Wed Jul 03, 2013 11:41 am 
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After you use a colony ship to colonize a planet what do you need to do for it to be able to colonize again? I've placed it in orbit, let it sit, tried destroying it (I couldn't find a method to scrap a ship).


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 Post subject: Re: Colony Ships
PostPosted: Wed Jul 03, 2013 12:00 pm 
Dev. Team
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gh0stalker wrote:
After you use a colony ship to colonize a planet what do you need to do for it to be able to colonize again? I've placed it in orbit, let it sit, tried destroying it (I couldn't find a method to scrap a ship).


As of now, you can refit your colonizer pods by building a starbase and having your ship orbit the planet with the starbase.

To scrap your ship, you can use the fleet panel (Press 'F' or use the button at the top right of the screen)


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 Post subject: Re: Colony Ships
PostPosted: Thu Jul 04, 2013 11:34 am 
Vanguard
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This only works if there is ONE star-base in the system. If you have two or more star-bases (cause you like defending you planets) then the colonizer will not refit with a new colonizer pod. I have a save game to demonstrate this, if I have somewhere to send it to or upload it.

Example (game I have saved):
Tashir I, V, and VI are colonized and have star-bases. I send a used colony ship to orbit around Tashir VI. It is never refitted. If I remove the star-bases from Tashir I and V, then the next turn the colony ship is refitted with a new colonizer pad.


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 Post subject: Re: Colony Ships
PostPosted: Thu Jul 04, 2013 12:16 pm 
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Submitted via the error reporting tool.


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 Post subject: Re: Colony Ships
PostPosted: Thu Jul 04, 2013 1:03 pm 
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CrispyMouse wrote:
Submitted via the error reporting tool.


Perfect, thank you for your submission, we will look into this


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