Horizon release version 1.0.2.124

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Zaimat
Dev. Team
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Location: Toronto, Canada
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Horizon release version 1.0.2.124

Post by Zaimat »

Saturday Jan 3, 2015
v1.0.2.124

We greet the new year with some minor but important improvements and fixes. Thanks to all your suggestions and reports as usual!

Changes
* Improvements made to AI planning for attacks on planets. They will be much more likely to destroy colonies now when invading isn't a good option
* Colonies to be considered defended now only require a ship with attack capability in the same system (in instanced combat mode only) and no longer require to be in orbit range
* During tactical combat player ships that have spent their weapons or are out of power will automatically end their turn (to reduce having to click done)
* Allied ships and task forces will now be visible on the galaxy map panels at all times, and so will allied orbitals in preview mode
* Colonization video caption will now display the planet name and will only require one click to exit

Fixes
* Fixed an issue when a destroyed ship in some cases would not clear all it's data properly, causing unexpected game behavior due to invalid data
* Cloaked orbitals out of detection range will no longer flicker and be visible during nearby ship movement
Horizon - Lead Designer | a.k.a. Raf

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Dialtone
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Re: Horizon release version 1.0.2.124

Post by Dialtone »

Thanks for the update! I'll have to give this a whirl soon. :)