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 Post subject: Happy & Joyful Wishes
PostPosted: Mon Dec 25, 2017 6:41 pm 
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Best wishes for the Holidays from all of us!

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 Post subject: Re: Happy & Joyful Wishes
PostPosted: Wed Dec 27, 2017 9:28 am 
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All the best for 2018! Best wishes to L3O.

I guess we see some HAR`KAN ships here, right?

Anguille

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 Post subject: Re: Happy & Joyful Wishes
PostPosted: Thu Dec 28, 2017 1:20 pm 
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You are right, a first look of the new Har'kan ships. Here is a HD version of it. Cheers!

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 Post subject: Re: Happy & Joyful Wishes
PostPosted: Mon Jan 01, 2018 6:29 pm 
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Happy new year Zaimat and all gamers!!! Awesome looking ships!! Have you decided if their will be any new civs in new game? If so could you give us a quick look at maybe one?


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 Post subject: Re: Happy & Joyful Wishes
PostPosted: Tue Jan 02, 2018 2:31 pm 
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Happy new year!

tcmots wrote:
Have you decided if their will be any new civs in new game?

I would like to but we wanted to get the main Horizon races before adding any new ones.

So far we will have 8 as major factions and 3 as minor returning from Horizon's 11 races. The races have all been re-imagined and re-designed. The major ones will be animated in real-time 3d and have their unique vessels/backgrounds. Minor factions on the other hand will only have their unique portraits and share supporting assets.

We hope to add more minor factions for launch (and through modding) but this remains to be seen. Major factions on the other hand are a lot more costly and take significant time to produce so probably won't happen except in future expansions.

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 Post subject: Re: Happy & Joyful Wishes
PostPosted: Tue Jan 02, 2018 4:09 pm 
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Thanks for info Zaimat and excuse my excitement! But once again my anticipation has surfaced. Just remember game play > eye candy imo. Good luck!! in the New Year. Also, I would be glad to participate in beta when it happens :)


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 Post subject: Re: Happy & Joyful Wishes
PostPosted: Mon Jan 08, 2018 11:39 pm 
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Thanks. The game play is where our focus is also right now.

tcmots wrote:
I would be glad to participate in beta when it happens

Noted. We will post something here when it's that time.

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 Post subject: Re: Happy & Joyful Wishes
PostPosted: Sat Jan 13, 2018 3:51 am 
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Zaimat wrote:
Happy new year!

tcmots wrote:
Have you decided if their will be any new civs in new game?

I would like to but we wanted to get the main Horizon races before adding any new ones.

So far we will have 8 as major factions and 3 as minor returning from Horizon's 11 races. The races have all been re-imagined and re-designed. The major ones will be animated in real-time 3d and have their unique vessels/backgrounds. Minor factions on the other hand will only have their unique portraits and share supporting assets.

We hope to add more minor factions for launch (and through modding) but this remains to be seen. Major factions on the other hand are a lot more costly and take significant time to produce so probably won't happen except in future expansions.

Sounds excellent. Just curious, how did you select the races that would only be minor races? Why these races?

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Last edited by Anguille on Wed Jan 17, 2018 7:59 pm, edited 1 time in total.

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 Post subject: Re: Happy & Joyful Wishes
PostPosted: Wed Jan 17, 2018 6:48 pm 
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Anguille wrote:
Sounds excellent. Just curious, how did you select the races that would only be minor races? Why these races?


We had 4 "minor" races in Horizon, these were the Barbeck, the Barsig, the Gargals and the Humans.
So except for the Humans the decision was to relegate the others to minor status.

Minor status in the new game means they won't be player select-able and will be limited to staying on their homeworld because they won't expand.
It wasn't an easy decision but had to be this way so we could keep the 3d graphical assets of high quality. Hopefully later we can make all the original races player controllable.

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 Post subject: Re: Happy & Joyful Wishes
PostPosted: Sun Jan 21, 2018 4:17 am 
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Zaimat wrote:
Anguille wrote:
Sounds excellent. Just curious, how did you select the races that would only be minor races? Why these races?


We had 4 "minor" races in Horizon, these were the Barbeck, the Barsig, the Gargals and the Humans.
So except for the Humans the decision was to relegate the others to minor status.

Minor status in the new game means they won't be player select-able and will be limited to staying on their homeworld because they won't expand.
It wasn't an easy decision but had to be this way so we could keep the 3d graphical assets of high quality. Hopefully later we can make all the original races player controllable.

Thanks for the info....can't wait to see more about this 3d graphical assets you're talking about....seems like a big thing.

Can you tell us something about the victory conditions and how you plan to keep end-game entertaining. The story quests in Horizon 1 allow for diversity and the diplomatic victory avoids the end-game conquest all system.

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