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Zaimat
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Post subject: Re: Happy & Joyful Wishes Posted: Wed Jan 17, 2018 6:48 pm |
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Dev. Team Joined: Fri Aug 08, 2003 9:04 pm Posts: 1352 Location: Toronto, Canada
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Anguille wrote: Sounds excellent. Just curious, how did you select the races that would only be minor races? Why these races? We had 4 "minor" races in Horizon, these were the Barbeck, the Barsig, the Gargals and the Humans. So except for the Humans the decision was to relegate the others to minor status. Minor status in the new game means they won't be player select-able and will be limited to staying on their homeworld because they won't expand. It wasn't an easy decision but had to be this way so we could keep the 3d graphical assets of high quality. Hopefully later we can make all the original races player controllable.
_________________ Horizon - Lead Designer
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Anguille
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Post subject: Re: Happy & Joyful Wishes Posted: Sun Jan 21, 2018 4:17 am |
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Vanguard Joined: Sat Aug 07, 2004 9:04 pm Posts: 201 Location: Gananjia
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Zaimat wrote: Anguille wrote: Sounds excellent. Just curious, how did you select the races that would only be minor races? Why these races? We had 4 "minor" races in Horizon, these were the Barbeck, the Barsig, the Gargals and the Humans. So except for the Humans the decision was to relegate the others to minor status. Minor status in the new game means they won't be player select-able and will be limited to staying on their homeworld because they won't expand. It wasn't an easy decision but had to be this way so we could keep the 3d graphical assets of high quality. Hopefully later we can make all the original races player controllable. Thanks for the info....can't wait to see more about this 3d graphical assets you're talking about....seems like a big thing. Can you tell us something about the victory conditions and how you plan to keep end-game entertaining. The story quests in Horizon 1 allow for diversity and the diplomatic victory avoids the end-game conquest all system.
_________________ I may not post so much...but i am here watching!
Kuntari rule the galaxy: an Horizon AAR
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tcmots
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Post subject: Re: When can we expect some news? Posted: Fri Mar 02, 2018 10:01 pm |
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Voyager Joined: Wed Dec 20, 2017 1:40 pm Posts: 8 Location: Gainesville, Texas
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Hey Zaimat got any juicy news about new game yet?
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Zaimat
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Post subject: Re: When can we expect some news? Posted: Wed Mar 07, 2018 5:38 pm |
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Dev. Team Joined: Fri Aug 08, 2003 9:04 pm Posts: 1352 Location: Toronto, Canada
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Anguille wrote: Can you tell us something about the victory conditions and how you plan to keep end-game entertaining. The story quests in Horizon 1 allow for diversity and the diplomatic victory avoids the end-game conquest all system. Conquest : This will always be a big part because our games are designed around Tactical Combat and Strategic warfare. So we can hopefully make it more entertaining through all stages of the game. Diplomacy: Just as important and a designing principal remains for the new game to allow exerting significant pressure on other factions to the point where it is possible to win diplomatically via coordinated actions where a single or group of factions can act against another. These diplomatic actions will become more potent mid-to-late game. Story quests: I think there is more we can do with these to enrich the game experience while also opening new victory paths as in Horizon 1. Still it's important to keep them open-ended and organic (vs. linear campaigns). Horizon 1 showed the way in this regard, other space 4x games have since adopted our approach with recent games. I can't speak too much more about this right now because our focus is to build the game mechanics first (which are much more in-depth) and we will only be able to really focus on this later, perhaps in DLCs. Late game events: I like these a lot personally, probably we will add them later through expansions or DLCs for the same reasons as story quests so we keep our focus on the core game play mechanics. Victory Points: I'm not a big proponent of this design, it all feels very artificial to me. I think it might make sense in multi-player games due to limited playtime. It is fairly simple to implement so if we have time or there is a big demand, it's something we could add but there are no plans for it right now. Sorry for the delayed response. Time goes fast when in development.
_________________ Horizon - Lead Designer
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Zaimat
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Post subject: Re: When can we expect some news? Posted: Thu Mar 08, 2018 3:25 am |
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Dev. Team Joined: Fri Aug 08, 2003 9:04 pm Posts: 1352 Location: Toronto, Canada
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tcmots wrote: Hey Zaimat got any juicy news about new game yet? Things are coming along, since the new year we have made a lot of progress on Strategic AI, Performance and Bugs fixing. Things are pretty fluid right now, a lot of internal QA. I will also be at GDC (Game Developers Conference in San Francisco in 2 weeks) if anyone wants to meet and see the game progress 
_________________ Horizon - Lead Designer
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Thorn
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Post subject: Re: When can we expect some news? Posted: Thu Mar 08, 2018 7:14 pm |
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Citizen Joined: Fri Aug 01, 2014 9:42 pm Posts: 30
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Zaimat wrote: tcmots wrote: Hey Zaimat got any juicy news about new game yet? Things are coming along, since the new year we have made a lot of progress on Strategic AI, Performance and Bugs fixing. Things are pretty fluid right now, a lot of internal QA. I will also be at GDC (Game Developers Conference in San Francisco in 2 weeks) if anyone wants to meet and see the game progress  Aw, man! I wish I could be there. 
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Anguille
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Post subject: Re: When can we expect some news? Posted: Fri Mar 09, 2018 6:33 am |
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Vanguard Joined: Sat Aug 07, 2004 9:04 pm Posts: 201 Location: Gananjia
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Sounds great. Thanks for the Information.
Any Chance we might see a screenshot or two from the game when you are at the GDC? I live in Europe so won't be able to join you.
Cheers
_________________ I may not post so much...but i am here watching!
Kuntari rule the galaxy: an Horizon AAR
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Zaimat
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Post subject: Re: When can we expect some news? Posted: Sat Mar 17, 2018 12:50 pm |
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Dev. Team Joined: Fri Aug 08, 2003 9:04 pm Posts: 1352 Location: Toronto, Canada
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I plan to post some photos on our twitter account from GDC. I will also post here when I get a chance during or after.
_________________ Horizon - Lead Designer
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Anguille
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Post subject: Re: When can we expect some news? Posted: Mon Mar 19, 2018 9:20 am |
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Vanguard Joined: Sat Aug 07, 2004 9:04 pm Posts: 201 Location: Gananjia
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Zaimat
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Post subject: Re: When can we expect some news? Posted: Mon Mar 19, 2018 9:31 am |
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Dev. Team Joined: Fri Aug 08, 2003 9:04 pm Posts: 1352 Location: Toronto, Canada
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_________________ Horizon - Lead Designer
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Anguille
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Post subject: Re: When can we expect some news? Posted: Wed Mar 28, 2018 11:21 am |
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Vanguard Joined: Sat Aug 07, 2004 9:04 pm Posts: 201 Location: Gananjia
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Zaimat
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Post subject: Re: When can we expect some news? Posted: Fri Mar 30, 2018 8:51 pm |
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Dev. Team Joined: Fri Aug 08, 2003 9:04 pm Posts: 1352 Location: Toronto, Canada
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GDC went great, got some excellent first impression feedback from other developers trying the game out. The gentleman in the photos was nice enough to let me take a few pictures of him while playing to share it with you. I think he played for around 15 minutes (that's pretty normal during events like this, people are pressed for time and you want to see/talk to as many people as possible). Photos: http://www.L3o.com/images/GDC-2018-1.jpghttp://www.L3o.com/images/GDC-2018-2.jpg
_________________ Horizon - Lead Designer
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Anguille
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Post subject: Re: When can we expect some news? Posted: Sun Apr 01, 2018 2:37 pm |
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Vanguard Joined: Sat Aug 07, 2004 9:04 pm Posts: 201 Location: Gananjia
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tcmots
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Post subject: Re: When can we expect some news? Posted: Mon Apr 02, 2018 10:39 pm |
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Voyager Joined: Wed Dec 20, 2017 1:40 pm Posts: 8 Location: Gainesville, Texas
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God speed on your new game, can't wait to try it 
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