Search found 7 matches

by Lightzy
Fri Jan 03, 2014 4:13 pm
Forum: Main
Topic: Helping Horizon get more visibility, getting the word out..
Replies: 11
Views: 14487

Re: Why is this forum dead? gives the game an abandonware vi

There just has to be more life on the forum, it's not so much about the game, but the vibe around the game. If the vibe is good then it's already in a place where it can get more support for it's development, and I see 100% moo2 potential in this game!
by Lightzy
Sun Dec 29, 2013 11:13 pm
Forum: Main
Topic: Helping Horizon get more visibility, getting the word out..
Replies: 11
Views: 14487

Helping Horizon get more visibility, getting the word out..

where are the devs? why so few community members? how come nobody knows about this game? is it just way way way too early in dev. for going even semi-public?
There are probably thousands of moo2 revival geeks around
by Lightzy
Sat Dec 28, 2013 3:15 am
Forum: Gameplay
Topic: Too much colony micro?
Replies: 12
Views: 12520

Re: Too much colony micro?

Buying stuff needs to ALWAYS be at least twice inferior to constructing it. So that if you're buying something it's the result of duress, emergency. The economy system needs to be punishing enough to force you to manage your colonies properly, and allocate certain sectors to tourism and economy, or ...
by Lightzy
Thu Dec 19, 2013 7:01 am
Forum: Gameplay
Topic: Too much colony micro?
Replies: 12
Views: 12520

Re: Too much colony micro?

The problem is that the economic system is not yet really functional so nothing you do poses an economic drawback, and the economic system allows insta-production so you don't really need factories etc either. If the economic system doesn't restrict you from developing all your planets the same way ...
by Lightzy
Wed Dec 18, 2013 3:12 pm
Forum: Main
Topic: Introduction Thread
Replies: 47
Views: 92910

Re: Introduction Thread

Hey, I'm Lightzy, from Israel, just turned 30 I remember all of the dos commands (bit of horizon-forum cred eh) moo2 on my all time top 5 list along with Jagged Alliance 2, Planescape: Torment, Space Rangers 2, and Quest for Glory 3 (I used to ask my dad to read me the game walkthrough guide when I ...
by Lightzy
Tue Dec 17, 2013 3:09 pm
Forum: Main
Topic: I don't really understand the interface, why not like moo2?
Replies: 1
Views: 5026

I don't really understand the interface, why not like moo2?

The planet screen has so much stuff going on there, I just want it to be easy to figure out how productive this planet is and why. Moo2 was perfect. Elegant and perfect. You have a graphic of hammers (well, pickaxe or whatever). The more hammers, the more production. next to it is also a little numb...
by Lightzy
Tue Dec 17, 2013 1:45 pm
Forum: Gameplay
Topic: Too much colony micro?
Replies: 12
Views: 12520

Re: Too much colony micro?

Is there an option to auto-build science/income like in moo2?
That helped me automate many planets. At least I got new buildings through science