Search found 49 matches

by Ashbery76
Sat May 10, 2014 1:50 pm
Forum: War Room
Topic: Best Game Ever
Replies: 11
Views: 13425

Re: Best Game Ever

A good example of how easy it is when you know how diplomacy works,too easy.

Ahem.
by Ashbery76
Tue May 06, 2014 9:15 am
Forum: Gameplay
Topic: What exactly is "reckless expansion"?
Replies: 21
Views: 24363

Re: What exactly is "reckless expansion"?

The races are not all supposed to be friendly and the tantiks are xenophobes.Diplomacy was a joke before as you basically dictated the galaxy to your whim.
by Ashbery76
Mon Apr 14, 2014 1:01 pm
Forum: Changelogs
Topic: Horizon major update/add-on released - v1.0.0.88 Notes
Replies: 19
Views: 51573

Re: Horizon major update/add-on released - v1.0.0.88 Notes

Nice patch list.

I just did a survey with a ship without survey instruments and it took only a few turns for each planet.I would have thought to make the tech worthwhile it would take a lot longer.
by Ashbery76
Thu Mar 20, 2014 1:17 pm
Forum: Main
Topic: Why should I get this game.
Replies: 16
Views: 15892

Re: Why should I get this game.

I am amazed how anybody who knows the game and plays humans could possibly have a problem with diplomacy.It's so easy to be loved.How about opening factors for modding? I am glad the game will be getting continued support.It would be nice to have some ideas about future plans.Ground combat,economy,t...
by Ashbery76
Wed Feb 12, 2014 12:49 pm
Forum: Support
Topic: Crash in diplomacy.
Replies: 2
Views: 1672

Re: Crash in diplomacy.

Me the humans and the A.I was the GARGAL REGIME.
by Ashbery76
Wed Feb 12, 2014 12:27 pm
Forum: Suggestions
Topic: tactical combat enhancements
Replies: 21
Views: 9186

Re: tactical combat enhancements

Just to retreat out of the sector would be suffice.But retreat to the nearest planet would also work.

Does the A.I take into consideration fleet strength? It could also help for the A.I to retreat.
by Ashbery76
Tue Feb 11, 2014 11:09 am
Forum: Main
Topic: Player Expansion Recipe - Nerf Needed?
Replies: 26
Views: 18350

Re: Player Expansion Recipe - Nerf Needed?

i colonize everything worth it, regardless hughe or not, and build only trading and tourism, the first and second levels. I got such a hillarius cash flow that i can easily buy everything i need. This is the big issue making the strategic part very weak.Many betas saw this issue a fair while back b...
by Ashbery76
Mon Feb 10, 2014 7:54 pm
Forum: Suggestions
Topic: tactical combat enhancements
Replies: 21
Views: 9186

Re: tactical combat enhancements

We need a RETREAT SHIP,RETREAT TASK FORCE button on the UI.The amount of micro having to do it is very annoying.
by Ashbery76
Mon Feb 10, 2014 5:29 pm
Forum: Main
Topic: Bigger map possible?
Replies: 4
Views: 4572

Bigger map possible?

I was somewhat disappointed that the maps size remains the same no matter how many planets are included.Would it be possible for bigger maps like 12 sector ,etc in possible future expansion,dlc etc.

We could possibly do with a suggestions forum.
by Ashbery76
Mon Feb 10, 2014 4:01 pm
Forum: Main
Topic: Player Expansion Recipe - Nerf Needed?
Replies: 26
Views: 18350

Re: Player Expansion Recipe - Nerf Needed?

Not really.It was an issue on the olders 4x games but the latest Civs,etc have mechanics to slow colony spamming as the being easily the best strategy.You choosing to play poorly does not excuse that.
by Ashbery76
Mon Feb 10, 2014 3:05 pm
Forum: Main
Topic: Player Expansion Recipe - Nerf Needed?
Replies: 26
Views: 18350

Re: Player Expansion Recipe - Nerf Needed?

I agree something needs to be done to slow down colony rush which is a no brainer strategy.Moo2 had limited range due to fuel.I also think new planets should have a high development cost.In general it seems you explore and seed the whole galaxy very quickly. Personally I would restrict ship range ba...
by Ashbery76
Sun Feb 09, 2014 10:09 pm
Forum: Support
Topic: [RESOLVED]A.I not bombarding listening post.
Replies: 3
Views: 2107

Re: A.I not bombarding listening post.

After about 30 turns they did invade.The A.I should just bomb listening posts and low population planets instead of slowing down their war efforts.They did have bombers in their fleet too.
by Ashbery76
Sun Feb 09, 2014 9:54 pm
Forum: Support
Topic: [RESOLVED]A.I not bombarding listening post.
Replies: 3
Views: 2107

[RESOLVED]A.I not bombarding listening post.

An A.I fleet just seems to be hanging around one of my listening posts for 20+ turns now and not doing anything while at war.Is the A.I confused because its a listening post and not a colony?
by Ashbery76
Sun Feb 09, 2014 9:40 pm
Forum: Support
Topic: Crash in diplomacy.
Replies: 2
Views: 1672

Crash in diplomacy.

An empire asked me to trade embargo a third party in which I agreed and the game crashed straight away.
by Ashbery76
Sun Feb 09, 2014 6:16 pm
Forum: Main
Topic: Messy borders.
Replies: 7
Views: 6861

Messy borders.

I dislike the fact that empires are all over the place because of the unrestricted range.I think you should only be able to colonize inside a certain range,maybe communication range.
by Ashbery76
Sat Feb 08, 2014 12:07 pm
Forum: Support
Topic: Low memory error
Replies: 3
Views: 2106

Re: Low memory error

I had this happen once too.
by Ashbery76
Sat Feb 08, 2014 10:48 am
Forum: Support
Topic: Some issues with UI planet overview.
Replies: 0
Views: 1482

Some issues with UI planet overview.

You load troops into a colony and the planet overview shows no defence.It only shows troops when you have a barracks which is confusing when you want a quick guide to defended planets. The planet type in the overview seems to always be "world".Unless all planets have parity I would prefer ...
by Ashbery76
Fri Feb 07, 2014 12:41 pm
Forum: Gameplay
Topic: Farming,entertaiment and diplomacy questions?
Replies: 4
Views: 3285

Farming,entertaiment and diplomacy questions?

The mechanics seems strange.I thought excess food does not actually help your empire apart from trade money and entertainment only gives tourism. I was watching the painful Destructoid twitch and I heard the dev say having lots of excess food does help planets without food.It that actually true and ...
by Ashbery76
Fri Feb 07, 2014 12:24 pm
Forum: Changelogs
Topic: Horizon Release version 1.0.0.71
Replies: 11
Views: 18049

Re: Horizon Release version 1.0.0.71

You're possibly sending ships into their territory area which pisses them off.I found they accept non aggression treaty,trade treaties more or less straight away if you avoid their space and that should bumb relations higher.Humans get a relations buff anyway compared to other races but I think the ...
by Ashbery76
Thu Feb 06, 2014 7:54 pm
Forum: Changelogs
Topic: Horizon Release version 1.0.0.71
Replies: 11
Views: 18049

Re: Horizon Release version 1.0.0.71

Seen lots of good UI improvement and polish added after a brief play.The economy seems better too.


The Harkan are still too easy to get on friendly relations though :D