Once you are on the game main menu you can use the Mods button, clicking it will display some samples you can try. Enabling/disabling any mods will only take effect after you restart the game.
For more information check out this post
If you have any questions about modding feel free to post it in this forum, we will try to help as best we can.
Modding is now available
Modding is now available
Horizon - Lead Designer | a.k.a. Raf
Re: Modding is now available in Beta environment
+ Beta Modding branch has been updated with the latest live version changes.
+ Inheritance issue for Race ogv videos will now work correctly from the mods folders. Some other videos like race encounters also have the inheritance issue and we plan to change that in a later update.
{EDIT: This is now live}
+ Inheritance issue for Race ogv videos will now work correctly from the mods folders. Some other videos like race encounters also have the inheritance issue and we plan to change that in a later update.
{EDIT: This is now live}
Horizon - Lead Designer | a.k.a. Raf
Re: Modding is now available in Beta environment
+ Beta modding branch has been updated to latest test version, providing support for changing music tracks, race homeworld and encounter cut-scenes
+ Many new functions have been added to scripting and documented on the wiki pages
+ A new sample mod has been added that unlocks the 3 non-playable races. This also allows modding these race slots.
{EDIT: This is now live}
+ Many new functions have been added to scripting and documented on the wiki pages
+ A new sample mod has been added that unlocks the 3 non-playable races. This also allows modding these race slots.
{EDIT: This is now live}
Horizon - Lead Designer | a.k.a. Raf
Re: Modding is now available in Beta environment
+ Beta modding branch has been updated to latest experimental version, providing support for changing technology stats and trait costs.
{EDIT: This is now live}
{EDIT: This is now live}
Horizon - Lead Designer | a.k.a. Raf
Re: Modding is now available
Hi Zaimat,
You mention "providing support for changing music tracks." Is there an easy way for a non-modder to add more ambient.ogg files? Love playing this game. Thanks!
You mention "providing support for changing music tracks." Is there an easy way for a non-modder to add more ambient.ogg files? Love playing this game. Thanks!
Re: Modding is now available
Welcome Sraytho to the boards
Currently the game only supports replacing (but not adding to) the original music files. This can be done very quickly and easily via a custom mod. (see this post)
If you plan on changing music tracks regularly you can always just mute the volume for the in game music and have your music player run in the background.
Currently the game only supports replacing (but not adding to) the original music files. This can be done very quickly and easily via a custom mod. (see this post)
If you plan on changing music tracks regularly you can always just mute the volume for the in game music and have your music player run in the background.
Horizon - Lead Designer | a.k.a. Raf